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Thanks for the feedback!

Looking back, that sort of system might be a litle anoying. I might change it.

The latter problem  is just something I wouldn't know how to work around, if it is what i think :p Problems for the future!

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No proble, was fun playing!

How is the yokai movement made? Just following the player based on his coordinates?

Moving up and slowly turning towards the player (if it's in range). Nothing complex.