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(1 edit)

Thank you for your feedback. We will consider it first to implement a shortcut method to build instead of drag and drop, as we need to adjust it so as not to slow down the player’s pace. We will also review the enemy growth rate and strive for better balance. Regarding the rolling bushes, we will look for ways to make them less annoying and explore strategies to deal with them effectively. As for the clear area buildings, we will adjust them to explode only after use with a cooldown period. Your feedback is invaluable for improving the gaming experience. If you have any other suggestions, please let us know.