Played f version:
What happened to main menu ost, it was my fav song!
lv4 last bullshit with the jumper switch at the flag was magnificent, for a full minute I stared at the screen asking myself if I needed to reset.
lv5 "two feet on two buttons" seems pretty scummy. I got it soon enough, and it's a fun mindfuck, you should make earlier levels cheesable with this knowledge. (I assume super jumpers with ??? is a placeholder?)
lv6 LMAO. Best level, with a death at 1s and the juggle of buttons+ lever.
lv7 very nice whipping level. Jumper question, the little jumper (top right) is a placeholder sprite? because it's bad design to have a puzzle piece that sometimes acts in a way, sometimes another.
lv8 tip maybe it's a little too vague. I remembered your progress post "toad will enact revenge to all guilty in poke order", so I dunno if I would really solved this with out it.
Bonus level was super hard. Fair because you just really need to think at the final outcome of the map (what buttons I need pressed, aka how many alive fairies I need to win). I love that in a way you can decide what fairy get eaten and who survives. Make it more often, because it can cause a waifu war.
The way you can hover the bonus levels unlocked from jump around is logical, but confusing.
I stopped there because I wanna finish all my reviews today.