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Hey, this was a cool game! I think there's a lot that can be done with the constraint of the length of string. Unfortunately, I kept failing the mission at the very end because my string would snap even though my characters were right next to each other.

I'm glad you enjoyed it! We're looking into potentially keeping this project moving, and using the string to an even greater extent. Sorry about the last levels, they went somewhat undertested at the end - we'll try to work the kinks out after the judging period is over.