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You definitely did a great job on clarity--I read this and can immediately envision what this game would play like. It's long, but not excessively long because the information was clearly presented and useful. This is clearly a project you are passionate about and that shows through, especially in the characters. I like Blue Streaks and the rollerblade mechanic specifically. It definitely evokes the feeling of an old-school game from the early 2000s, so spot-on there.

This game doesn't really have anything to do with the theme of the jam since it's not a new genre. But of course it's perfectly fine to make a GDD not for the theme--the theme is only one category, anyway.

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Thank you, Gwen 😆! I'm happy to hear that the love for my passion project is shining through. Story plays a big part in the game, so of course I wanted to make a fun cast of characters! I could go on about them, but I'm just glad I was able to spark some interest right off the bat.

In the end, I basically said "screw the theme!" lol. At least there's still originality.