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(+1)

Fantastic world building and an interesting but still familiar take on turn based combat.

Everything was easy and clear to read and understand.

While slow paced battles are fine, maybe an option to speed things up, as well as an autobattle mode in the vain of others where it would copy your previous decisions in case of an easy encounter. A lot of time i spend repeating the same actions for multiple battles without much variation, this is fine for adding fodder battles but make them less tenuous.

While i love the character designs overall presentation the overly saturated DOS visual design isn't quite appealing to me personally but that's a minor gripe.

Text could be a bit faster and sound mixing a bit better but no problems, Looking forward to more.

(1 edit) (+1)

Thank you for trying out the game. 

It's possible to control game speed on the fly but nobody notices it because I only tell people about it in the optional text only tutorial, but I'm glad you didn't have issues understanding the game otherwise. 

I also hope to implement more battle related events for the sake of variety and these comments have been really helpful for that.