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Fun fact: most human artists in learn by tracing and studying the work of others'.
AI does exactly the same, except, in actuality, the process for AI is even more vague.

And, of 'Do you even know who's art are you using for your game?' Tell truthfully, do you? Name the artist(s) who produced these images, or otherwise your entire argument falls apart. And, no, you can't steal an artstyle (there are only so many chords to play in a song).


(P.S. This is not in defence of the game itself, only its usage of AI, which imo, could use improvement.)

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I believe that it is very disrespectful to use AI art to make visual novel considering everyone use their own skill to draw for their visual novel. Unlike human, Ai's brain are more advanced since they're programmed that way

Harry Woodgate, author and illustrator of Grandad’s Camper, which won the Waterstones 2022 picturebook prize, says: “These programs rely entirely on the pirated intellectual property of countless working artists, photographers, illustrators and other rights holders.” It’s a point echoed by illustrator Anoosha Syed: “AI doesn’t look at art and create its own. It samples everyone’s then mashes it into something else.”

There is a lot example in which AI stole someone's art, AI having a brain where they can copy paste, can just COPY AND PASTE, they are able to fully copy's someone's art perfectly, they just learn HOW to do it, but in the end still copied it. There is a reason why lawsuit and petition happened. Ai is a robot. They ain't human.

Syed says that this could lead to the creation of images “that are intentionally meant to mimic my style” or that of other artists, without their consent. There is an argument that AI generators work no differently to humans when it comes to being influenced by others’ work, but Biddulph says: “A human artist is also adding emotion and nuance into the mix, and memory – specifically, its failings.

He adds: “If I’m making a painting and decide it should be Hockney-esque, I’m not going to trawl the internet for millions of Hockney-esque images, work out exactly what traits makes these images Hockney-esque, then apply them to my picture, systematically and with forensic accuracy. I’m going to think, ‘I like the way Hockney juxtaposed blocks of purple, green and ochre in that painting of a field I saw at the National Gallery.’ And then I’ll attempt to add that into my picture. Inevitably, I’ll misremember it, and will probably end up creating something that bears a faint resemblance to something Hockney once painted, but in my own style.”

Syed agrees, saying “another human will never look at an image the exact same way the original artist did. They will never move their hands the way the original artist did. AI doesn’t do the same – it can only copy.” When a human artist does “mimic a style, or pass off a piece of artwork as their own, it is incredibly frowned upon – and in some cases could be seen as copyright infringement. This is essentially what AI art is doing.”

This is one of the example of how Ai stole someone's art: https://dotesports.com/streaming/news/art-streamers-livid-after-ai-artist-steals-genshin-impact-in-progress-work-and-demands-credit


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Your link explicitly refers to the use of IMG2IMG: the AI isn't stealing anything. Rather, the example is nothing worse than pasting something into Photoshop/whatever painting software, touching it up, and claiming it as your own. Indeed, it's awful, but has nothing inherently to do with AI.


In addition, if you didn't know, you can't train models using IMG2IMG, and, neither would such a feature be possible or advantageous. Thus,  the only process which could possibly be considered as 'stealing' on part of the AI would be the initial training, which this does not refer to. (For convenience, I've already addressed the initial training in my former comment.)

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facts brother speak yo shit indeed