Hey, I made an account to discuss this because I thought it was interesting. In the previous version I played (v0.2.8) there was a glitch (?) that I rather liked, where when creating a new save file, the friendship levels from the previous save would transfer over and even stack with the new points gained from the new save!
This allowed the player to achieve otherwise impossible friendship levels with people, i.e. having a high weight and high friendship with Shawn or maintaining high friendships with Ryan and Pi. This acted almost like a New Game+ of sorts when playing, allowing the player to experiment with alternate routes without having to sacrifice their previously earned friendship levels due to the quite small amount of save slots.
I know it may not be your intention when designing this kind of game, but I (and hopefully others) would like for this to be implemented into the game as a proper feature! There's already a "reset global data" button in the settings, maybe this could work to reset your friendships as well. Perhaps you could even lock the feature behind needing to complete the game or getting a certain ending to balance it out.
Anyways, I know it may not be likely that you so much as even see this message, and I can certainly still enjoy the game without this being implemented as a feature, but seeing how fun it was to have this glitch (?) be in the game makes me believe that it would actually work out quite well.
Great game, hope development goes well!