Oh sure, Gwen, just name drop your critically-acclaimed short story! đ
âstructured deduction as a game genreâ - immediately made me think of some sort of narrative game where youâre retroactively building the chain of events that somehow led to the current situation and I may have to try this in one of my ttrpg sessions.
Concept reminded me of https://store.steampowered.com/app/599610/Lost_Words_Beyond_the_Page/ and https://store.steampowered.com/app/1624540/Storyteller/ a bit
Loved the backstory and main plot — though I was a bit confused by âthe male surrealists fleeâ followed by âRaymond occupies the houseâ.
Is the Plot progression chronological? IE, does each exhibit represent itâs place in the timeline chronologically? Is it always âand what happens nextâ or is there âhow did they get from there to hereâ opportunities. IE, exhibit 2 might be about the occupied house. However, this may spoil some of the surprises, so linear may be better (and easier)
Raymond sucks.
The presentation was very evocative. I feel like I can see some of the game already.