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Same here. It seems like on macOS, things are just borked for Godot 4. Fortunately, I was able to solve the problem using a workaround that should fix things until either Google or Godot makes an update:

  1. In Google Chrome, open chrome://flags
  2. Search for 'ANGLE'
  3. Change 'Choose ANGLE graphics backend' to Metal
  4. Restart Chrome

This should make it so you can try out the game! Please let me know how it works.