Thank you, I'm glad to hear it! Once the GDD template was out, I hit the ground running prepping for the jam. Although, the theme reveal was a huge setback.
I knew my entry wasn't going to shake things up like Vampire Survivors, so I didn't explicitly outline "create a new genre" as my game's goal. The game I want to make aims to spark a resurgence in games from an older generation with a modern flair. My outlook was along the lines of "Undertale caused a splash with "indie RPGs." FNAF gave rise to "indie horror" games. Journey popularized the walking simulator..." While these games are unique, I still think they can easily be categorized under their respective genres. I don't think a new genre was outright born because these games, just that it started a trend of more of those games being made. That's how I treated my idea. If someday I ever have the opportunity to make my game a reality, I would hope that it sparks the creation of more retro-inspired, experimental games.