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(+1)

Hey, glad to see you here again!

I played the latest version, here are some thoughts:

  • Melee fighter is good in terms of damage, but as soon as artillery starts spawning - he does not have enough mobility to handle it in time. Even if all enemies had 1 hp, he won't be able to get to everyone in time
  •  I spend more time trying to reach POIs then I am fighting for rewards. The timer is prety harsh an applies a lot of pressure, but the time is mostly spent on movement. I can barely get to an enemy camp when the next wave is announced. 
  • Melee fighter's Jump ability has a fixed range, and it's not very obvious where I am going to land if I use it on enemies that are not in a melee range. I would like use this ability to catch up to distant foes, but he ability does not help me with this - I feel like the most effective way of using it is just short-range AoE
  • Using both mouse buttons at the same time breaks aiming (As a ranged unit, using a bomb withouy getting a finger off main weapon)
  • Missing texture on engineer's arm
  • Missing icon on the notification about the picked up key (square thingy that drops from bosses)
  • Engineer's Flamethrower effective range seems to be shorter than its VFX
  • I thoroughly enjoyed playing an Engineer, turret starts OK but seems to be very OP after some upgrades.

Hope that helps! Keep up the good work, and good luck to you!

(+1)

Hello Servelat !! Good to see you again !
Thank you so much for your detailed feedback !! So cool !!
We are currently working on some features to diminish the time lost in movement / travels. Like teleportation points to get back to the base or maybe a little buggy to go and explore fast.
The timer is harsh, yes, but making it longer is kinda boring waiting for the wave to come. So we think about cutting the back and forth with some tips like that.
We corrected the bug using the two button of the mouse at the same time and the missing texture, thank's for noticing.

Your review was (once again) very helpful, I will finally have some time this week end to try the games from this jam, I can't wait to see what the Crabs have become ! Cheers !!