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I was really fortunate to be able to follow along as these guys were worked on and developed, and I think that a huge underrated aspect of this faction is just the uniqueness and consideration behind the horoscope aspect of the faction. Not to mention the polish and awesome art compilation of the horoscope cards themselves. 

One things that would make things a little easier on my brain personally, if you could have different variable instead of each variable being "x". Just since "x" is usually the number of cards in the horoscope, it threw me off a little when "x" became the number of observatories in daylight. Maybe that variable could be "y"?

That's just for me though, and I really love these guys! :D

(+1)

Thanks for commenting! Yeah, I see how that could be a bit confusing. To clarify: X only becomes the number of Observatories for the 'Scry' action. It's still number of cards in the horoscope for determining if you take on less action in Daylight or not. The intention with Scry is that you get to do a forecast action outside of the horoscope, but I didn't want it to scale with Horoscope size. However, pretty much all Forecasts require an 'x' value of some kind to activate, so I had to temporarily replace the value of x during Scry with something else. Scry was a bit of a last minute addition, so I kind of overlooked how it might affect rule clarity, which is unfortunate. If I had a bit more time, I probably could've found a better solution. This is really good feedback though, and I'll definitely keep this kind of stuff in mind for future projects!

I think for sure you should continue to develop these guys as it already has an amazing amount of consideration and polish put into it. You've already got some more ideas to add as well, so I'm excited to see where you take them :D