A pretty solid game. Really liked the movement implementation and menu with episode choosing is really cool. Although I have couple complaints. Firstly, guards that cast rays from outside of your view make the game really anoying at times, that feels "unfair". Secondly, the possibility space is very big (Generaly speaking maps and the paths of guards) so that the general feeling of the game is less puzzly and more do the thing that just seems right. Maybe it was the general idea all along.
Anyway, thanks for the game!