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Thank you so much for the extensive comment! I'll try to respond to most of this.

- I think adding more personality to the different classes is a great idea and something I'd love to do. I don't know how much effort I'll be able to devote to this, as it's already a very ambitious project for me, but I will definitely keep it in mind going forward.

- Different ambience for buildings is a great idea! And I also agree that the statues could have more unique feels to them. I will also keep these things in mind and should be able to improve on them (eventually, heh).

- I definitely want to expand on flavor and variety of items. I have kept this relatively simple for now to be able to focus on more critical aspects of the game. But I plan on improving this.

- Apologies about the defeat message. This is mostly just something I overlooked and was never really meant to be seen by players. I'll make sure both the lose and win screens are fixed up in my next update.

- I have been considering adding difficulty options in the next update or possibly soon after. This seems like a good idea, especially for the demo, since it makes the game more accessible to different players who want different levels of challenge.

- Saving will definitely be added at some point. It may still be a while before it's added though.