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(+1)

Really nice puzzles, both the puzzle process and artstyle remind me of old flash escape room games i used to play over and over again~

The cypher puzzles themselves are fun but I'd prefer if they were more related to other puzzle solving elements like the map and clock puzzle at the beginning rather than straight cypher grids at the end. The QTE and non-standard grid at the end were nice additions though, and I did like them too, though I was a little surprised the demo ended so quickly on a comparatively "fast-paced" note.

The password feature to return to certain parts is very on brand for what the game is, but at the same time I wonder if a chapter select after completing the required section/finding the required password wouldn't be more convenient. I realised at some point I really only commit the latest password to memory, which is fine for progress but not as great if I wanted to revisit older puzzles. The same would apply for the new spicy pics.

TLDR: Other supportive puzzle elements nice, chapter select not a bad idea. Good game.

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Hey! I just saw your Stream and is was a delight! You understood the game, the puzzles and the riddles perfectly! You were the fastest player to finish the game so far, and the only one to solve the Hack puzzle without losing any hearts! Most people need almost 1 hour to finish the game and it took you only 30 minutes, you are a pro! That's why you found the game to be short xD

I was trying to demonstrate different ideas and see what sticks, so I'm glad you mention the map and clock puzzles. You can use older passwords to go to earlier part of the game. All passwords work at all times. You just need to write them down, or remember them by hard. Thanks so much for playing! You and your friend were very amusing and you made me laugh a lot!