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(+1)

Love this one! It was a bit hard to reorient myself after dying, but on the whole, what a ride!
Might just be me, but I love a good puzzle and I really liked how you had provided hints to the level early on by arranging the environmental assets in the form of the arrow etc.

On the constructive side - the game could do with a smoother experience when it comes to locking / while getting caught by a guard. A few bug fixes and the game would play beautifully!

The minor annoyances aside, I just loved how it fits into the theme and gives a unique gameplay with well designed levels. Good stuff!

Do check out our game Reverb - We'd love to know what you think! https://itch.io/jam/pjp-game-jam-2023-1/rate/2079583

(+1)

I appreciate that you noticed the arrows with the boxes, I tried to design level 1 to specifically be as easy as possible to explain the echo mechanic without having to include a tutorial, then with level 2 I tried to design it so that you need to figure out you can distract guard with you echoes which hopefully teaches all the mechanics. Thanks for the feedback!