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I like the gameplay. It's got a good level strategic thinking. I think it'd be better with some concrete indication of how much each trait affects other people though.

I beat the first 2 floors, but I stopped there because after both I found that the next floor required restarting the game for the "start the day" button to work, both times after I'd arranged everyone. When it happened again on the third floor I decided I'd rather move on.