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The concept is really cool but the controls are so confusing I just never know what I'm doing. Maybe with more feedback on whether we're recording the movements or not, or if we did reset the level or just came back to the start after creating an echo ?

Originally I intended to have more sound effects, currently there is a sound effect for when you run out of time (meaning the run was not recorded), and maybe I should have played the same sound when you reset all of or your current run. I also intended for one when you lock it in but I just couldn't find a good one and ended up forgetting about it.

Thanks so much for the feedback though, I probably do need to work on more intuitive controls in my games