Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I played the demo on Steam. This is an awesome game you have there! I am happy I found some time to try it. The focus of the game is clearly the atmosphere and story, and it is handled very nicely. 

  • I would agree with other feedback, that the sound is a bit sharp at times
  • Takes some backtracking without an Instaport. Not too much, but level transitioning takes some time, and it adds up in the long run
  • Could only open two safes. I have collected two other notes (the ones that partly reveal the combination - I assumed they both hint on the same safe, but haven't tried it). Hunting for clues is fun. having "code" option before "explosive' option might be more comfortable - right now there's a risk to blow up the safe if you click to fast, even if you know the code
  • The game waits for a very long time before it starts actually revealing combat mechanics. I wouldn't say that's something you would do "by the book" - the first impression the game makes is story-only puzzle game (like To The Moon or OneShot) without any combat encounters. A person that has less that 30 minutes to check the demo out might get it wrong. Then again, there are games that play much bigger tricks on players like that one card game :) Since the focus of the game is much more on the story then it is on combat, this is probably not an issue
  • That being said, combat mechanics are quite promising, I see a lot of potential with debuffs and reactions
  • Bonus points for being able to befriend a cat
  • The game seemed to crash at some point when switching levels (happened some time after I purchased a pet item from the trader and returned back to the entrance of the factory)
  • I haven't found any ways to upgrade my basic attack yet, not sure if I'm supposed to. I'm quite curious what you have in mind in that regard - My initial thought was the progression is strictly horizontal (just adding more options), but some abilities did offer direct damage upgrades

You have a great game on your hands, keep up the good work! I really enjoyed my time playing it, and I wish you the best of luck!

(+1)

Thank you so much for playing my game and the great feedback! I actually have a big update coming for my demo in the next week or two that address a lot below:

1. Settings Menu that allows you to control brightness, individual audio (music, sound) plus some additional options.

2. The demo is getting cut back a LOT. So... it will now have 2 modes: Exploration & Combat. Exploration will now end after the Lurker chase, and combat is a small section of the factory where you fight some battles, level up skills, can get the ARENA-bot and ends after you defeat the Armored Brute. I got a lot of feedback that my demo is too long... so I want to ensure people play it LOL

3. But now players who want to experience combat first, or sooner, can :-) It is a slow burn, but once you upgrade to the battle version... combat will be pretty consistent. I'm thinking of having the opening path from activating to Lurker be much faster, too. Maybe lock some of the doors... and you can't unlock them until later. That way players don't spend 30-60 minutes before combat.

4. You can't upgrade your basic attack (light/heavy) but you will be able to learn and upgrade all F.D.M. skills, plus you'll be able to get new guns with additional abilities in the full game. Maybe I will add some additional mech-blades, though... still up in the air on that one.

5. You will be able to pet the cat eventually, too hehe

6. Do you remember the error the populated when your game crashed? Or did it just crash with no error?

Thanks again for playing. I have a discord if you'd be interested in joining. Just hit me up on Discord (Gray Bard Gaming) on the server, and I can send you an invite. Don't want to post that in here, though haha I can join yours if you have one, too.

There was no visible error or crash report, the game just stopped.

Sure, I've joined your discord and will be sure to check out what's new from time to time! I have a server too, but it is still empty, I did a basic set up but haven't put my mind into bringing up a community yet

(+1)

OK, thank you. I'll keep testing and hopefully find out what happened there.