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(1 edit) (+1)

Thanks ๐Ÿ˜

I was wondering how it would run on DMG ๐Ÿค” I've not added anything too fancy to the GB Studio projects I've made so far, so in theory they *should* be compatible.

The display bug which affects the insect (ha, the other bug... ๐Ÿฅด) at the top left would probably show up even on GBC; I think it's just because there's more than ten sprite tiles in a row at that position - I'd been thinking I can solve that by moving the egg sac sprites up a little bit ๐Ÿ‘