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The title music feels very reminiscent of the Shire theme from Lord of the Rings. Very idyllic, with notes of adventure.

There is a good variety of enemy attacks and they are well-telegraphed. I wish there were some phases that forced me to change up my strategy. Once I figured out how to periodically circle strafe in between charged arrow shots, it took a long time to whittle the enemy's health down - I think I would be more excited if the boss was harder OR had less health.

The low-poly enemy is interesting-looking and well-animated! The game has a pretty cohesive look, other than the few UI elements.

I love the concept of retroactively charging for each arrow used, that's a great take on traditional ammo.