The title music feels very reminiscent of the Shire theme from Lord of the Rings. Very idyllic, with notes of adventure.
There is a good variety of enemy attacks and they are well-telegraphed. I wish there were some phases that forced me to change up my strategy. Once I figured out how to periodically circle strafe in between charged arrow shots, it took a long time to whittle the enemy's health down - I think I would be more excited if the boss was harder OR had less health.
The low-poly enemy is interesting-looking and well-animated! The game has a pretty cohesive look, other than the few UI elements.
I love the concept of retroactively charging for each arrow used, that's a great take on traditional ammo.