I found a fix for the after-tonemapping flickering here:
https://github.com/DaveFace/UnrealRetroShaders#optional-step-1---disable-grain-q...
Hope this helps someone
I found a fix for the after-tonemapping flickering here:
https://github.com/DaveFace/UnrealRetroShaders#optional-step-1---disable-grain-q...
Hope this helps someone