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I’m so glad you enjoyed our game enough to leave this review. It means lot! I agree that many mechanics and happenings in combat are poorly conveyed to the player. We definitely plan on addressing this with more animations, dialogue, effects, and more so it’s more obvious what is going on at all times.

While scaling pregnancy early can be a solid strategy, it can also lead to more residual contraction damage over the run so it can be risky. I have some ideas to address balance around this so the risk reward aspects are more meaningful.

I agree about cards interacting with the fetish being very vital. We definitely have tons more planned that should tie in the combat more to the pregnancy while still having interestingly designed mechanics.

Good point about the reward window. I do plan on doing a reward overhaul at some point since right now everything gives the same rewards. I’ll do this when I get to that point.

Deal stamina/deal damage are the same. We thought about saying deal stamina since it’s not technically an hp bar but the verbiage sounded weird. I didn’t make a second pass over the entire card pool when we decided to switch. My bad.

Character on the stats screen is definitely in the works! Ran out of time on the stats screen.

Thanks for your review and feedback. In addition to what you’ve listed, we have tons of other planned features. Please be sure to keep an eye out because your support means a lot!