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I’ve played the Windows version, it was an interesting experience, I liked how the pressure and map mechanics are integrated so organically into the gameplay!

The corridors looked very similar to one another, so it was quite easy to get lost if you lose the sense of direction, so I ended up looking in a single direction most of the time (only briefly looking around to see if the current path was branching), sometimes moving backwards and sideways. It felt quite intense knowing that the torch will eventually run out, but I was happy to safely leave the labyrinth with a couple of found artifacts.

(+1)

Well, that's a technique I didn't really anticipate! :D

Thanks for playing and the comment, glad you liked it :-)