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(1 edit) (+1)

We originally wanted to have some kinda text at the beginning of each level giving a hint on how to complete the puzzle. The idea was created just so we could tell people they could jump off each other in the second level, but when we tested it with some non devs they figured it out without us telling them, so we decided to leave that out. That was an idea that got scrapped due to time.

I'm glad you enjoyed our game!

Hmm I figured it out too, but after 30+ tries at the same challenge... I know it's hard to get playtesters in such short time. I always post the game to my facebook 24+ hours before the deadline, cause usually only 5-10% of the people who see the post actually test it. That's why I invite all my friends over to test it also. Last day (out of 4) should be dedicated for testing with 10+ people, because you will hear a lot of stuff you never thought about, and when half of them says put a tutorial (for example) then you know it's really needed.

Will give your game another try once I find another person.