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Nice game! I liked the feel of exploration and the sense of the scope of the ruins and the surrounding area. I enjoyed the puzzle with the spear after the first boss and thought the mechanic needed for the solution would be useful on the next boss too, but no. Regardless the mechanics were fun.

I really liked the combination of 2D and 3D visuals and the dissolving effects looked great!

I somehow managed to break the second golem
once, it didn’t move at all after the dialog ended. That same golem worked correctly after I restarted the game.

(+1)

Thanks for the comment!
actually, the solution for the puzzle could be used for the boss as well and is actually the easiest way to beat him (and the third) as the boss is slightly faster than the first one. However, I implemented a minimum velocity for the spear to actually count as a hit to prevent making it too easy, so perhaps it didn’t hit fast enough. 

Anyway, I’m glad you enjoyed it!