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Sadly, in this prototype, you may have noticed that I did the level design very quickly and poorly. It's worth noting that you can do a slight upward dash with Kiara to pass this part, but I admit that I shouldn't make it a mechanic. Thank you for the video, even though this game is a mess, it's fun to watch someone else play it and help me point out all the imperfections.

Alright thanks for tellling me about that upwards dash, I finished the game. The hardest must be the Kiara upwards dash I did not feel very confident.

I was very surprised by Gura, Calli and Ina's abilities.

Infinite jumps, summoning a wall you can climb on, and a useless scythe (for now)