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haha... ssssssssss suck it gustav. I really liked the feel of the game and the art and the story. It was slightly hard to figure out where I needed to be for hitting the ball. Maybe having some sort of indication of where the ball was going to land and/or how far in front you would swing would be good.

(+1)

Thanks for the feedback! 

In the comments I'm starting to see a trend of the most common problems, so after the judging is over I might try some fixes and improvements for the game, such as:

- a visual indicator for the swing timing or better perception for how close the ball is

- teaching Goostav how to deal with topspin serves (and also how to not be a cheater :) )

- closing the roof to prevent the ball going out of bounds

- possibly more stuff