Nice work! I loved the music and the graphical style, and the grid of buildings moving around, plus the use of destruction over building made this game pretty unique! It took me a little while to figure out how the buildings interact with one another, and I don’t think I ended up understanding completely, but I enjoyed trying to figure it out.
One thing that I struggled with was remembering which tiles had effects on them from destroying the buildings - was that intentional? The particle effects only displayed after building stuff there (by which time it was too late). If the idea was to force me to remember, maybe an easy mode or extending the tutorial to show those tiles with their effects would have been helpful.
Very cool looking game with a unique mechanic, congratulations on the entry!