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I really enjoyed your game !
I had some resident evil in 2D kind of vibe, the atmosphere is great thanks to a perfect sound design and gloomy art !
I started with the exploration part and tried the battle part afterwards and actually this is the only drawback I could figure playing your game. The combat mecanics are really cool and I find strange to separate the two. Maybe the Lurker could come a little sooner and the combat would be integrated to the demo itself ?
So that you play like 20 minutes thinking this is a puzzle game and then BAM !

But I had a really good time playing it, loved the voice acted audio samples, they really get you into it !

nice job !!

Thanks for trying out my new demo! I need to find a way to introduce combat sooner without removing that initial opening ambiance. Once combat is introduced, it does stay pretty consistent... so... I am currently trying to come up with some ideas because I don't want players to think my game is only an atmospheric puzzle game.

I'm glad you still had a great time playing, though! I'm really happy with the voice acting and got lucky finding who I did. Thanks again. Appreciate you playing and the great feedback!