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Strong points: 

  • catchy music 
  • I liked the multiple choice idea but wished that it would resolve in some gameplay use 
  • That last sentence on the raft killed me :D 

Other Feedback

  • pretty straight forward , more or less a walking simulator without any gameplay mechanics

It was a very short game which created big expectation due to the multiple choice idea and the "overworld screen" with the icons for the different zones. I found the latter a clever idea to make travelling around the island fast. I would have wished those Multiple choices would have different effects and gameplay twists

- Vashetrockner from ncon_ev

hi. Thank you very much for feedback!

We did had ideas about quests and mini games per / person to be helped but as nobody in the team ever worked with gb game development before, it took us a lot of our time just to learn the tools. So we were actually very happy to just deliver something to be honest :D