Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

I didn't know a farming game could be this stressful haha (in a good way), but I enjoyed it a lot.

It took me a bit to figure out how certain mechanics worked (like where to refill my can ) and the first time I was trying to cut away all the trees, rocks and grass in the entire area, before I paid more attention to the timer. Once I understood the game loop the amount of time I got for a level was just right (also I like how the growing pumpkins have faces). The game feels quite challenging due to the timer, but in a sort of roguelike way where each attempt increases my understanding and skills and gets me further into the game.

The penalty theme is well implemented and adds new challenges that force you to rethink your strategy and priorities each time. At some point I couldn't find my shovel until I realized it was those ****** little goblins taking my stuff. >:(  (but to see them scurrying away with my tools was hilarious) This was my best attempt, getting to the 3rd (?) level.

Sometimes I would get stuck in the middle of a flame and wasn't sure how to get out, but that's about the only real bug I've come across.

This is fantastic feedback! We were way too short on time during jam week to add a tutorial, but there will definitely be one in some future version, so understanding which tools and mechanics are obtuse is a hug help.

The near-universal feedback is that the goblins are funny, but frustrating - you are not alone with this gripe haha.

Thank you for playing!