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Tried these guys last night, and they were very unique and fun! We had some concerns about the power level, as it felt very hard to do anything to stop them. By the end of the game, they had won, and everyone else was around 10 points. However, the concept is very neat and the faction is so creative!

It makes me really happy knowing that you took the time to try these guys out! Though I do apologize that they came out so overtuned. I wish I got to playtest them more, since I end up bullying my own factions in self-playtests a lot. Thanks for the feedback!

I think with some careful fine-tuning and playtesting they will be a lot of fun. Maybe something that removed cards from the Horoscope would help. I hope you continue working on them, I know the player who played them had a blast!

Funnily enough there actually was a way to remove Forecasts from the Horoscope in earlier versions, but I removed it because I was afraid that they would get completely shut out of the game. If end up working on this faction more, I'll definitely revisit the idea. I'm glad to hear that it was fun to play though!