Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Haha thanks! Yeah, I think WA gets the short end of the stick for flood benefits, which is unfortunate. I couldn't figure out an elegant way to help them out, since doubling all token effects seemed... troublesome, and very powerful. Another version I was/am considering is making all crafting pieces able to activate twice instead, but that would hamper the Water-front's main source of recruits, so the recruit action would need a change too.