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(+1)

Hands down one of the best implementation of the theme, feels puzzle like and makes you pause to see where to next, what is going on? The only annoyance we had is that the dimensional window has a weird perspective so we missed a few jumps.

This could be worked into a Portal like game, has a weird unique mechanic that hasn't been explored before and mostly focuses on player traversing the level using said mechanic. Very interesting idea

(+1)

Thanks so much for playing, this comment has made my day :). Yeah, I agree about the dimensional window, it was hard to implement properly at the start and I wanted to come back to it too improve it but didn't get time. Some more time spent working on it in the future should improve this part of the game :).

Glad I lifted your spirits ^_^

I can imagine that the mechanics aren't as easy to implement but you can do it! Think about making a minimalistic lab environment (like Portal) to test out the mechanics, or even to be the levels. Have fun and good luck!