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(+1)

This is a really interesting concept, I found it interesting that if one of your cubes died and then respawned it was sort of asynchronous with the other, in a bigger game that could have the potential to almost plan your deaths. Not sure if it was intended but it was cool nonetheless

It wasn't intentional in the planning but it worked so well I kept it in and plan to use it in an upcoming project. Thanks for the feed back