ah i think i figured it out!
Just got to Act 3 - and despite some trivial bugs, the experience was very smooth so far! the puzzles are hard but they do make sense (after reading the walkthrough lol
a few possible issues i found out -
1. in some places multiple bgm overlap, especially the bgm would suddenly set in during the music puzzles..tried to change bgm volume but it doesn't work.
2. this one is about the text walkthrough - when commanding the stone golem, i actually had to first do the petrified forest and then the bridge to make the conversation at the waterfront appear. so i think sequence matters.
3. i'm kinda stuck here, in Act 3 - i followed the walkthrough to bring required stuff to the three musicians, restored the power, and used moon flower (which blooms as i toggle the lamp to night time). then i returned upstairs and not sure how to make the band play music. so can't trigger the metronome. also, even i used the flower, the security guard will go downstairs to turn power off again (and i no longer hold any flowers).. tried a few times looping around but still can't proceed from here.. thanks for any help!
1 and 2: Thanks a lot!! Will look into these.
3: So the band has everything they need and you put the seeds into the power cabinet and it bloomed? Then it is supposed to be enough for you to get the metronome from the drummer, pick up the megaphone and use the knife on it to get the batteries, put the batteries in the metronome and give it to the pianist. The guard should return and you should be able to progress to the right!
No, just using the batteries inventory item on the metronome inventory item and then use the metronome on the pianist. You can try it the other way around (the metronome on the batteries) for now, or just talk to the pianist instead, If you have put the batteries into the metronome. I will take a look tonight, but us has worked so far at least!🤔
thanks! - i think the issue is that, i have no idea how to let anyone give me the metronome? the walkthrough mentions that the band will play briefly and then gave me the metronome, but i don't know how to make the band play in the first place (already get them things they need, restore the power , bloom the flower, etc.) but yeah i will try some more and let u know if it works. after all i really like the style of your game and overall theme, so really hoping to finish it :))
When every band member has gotten what they individually need (the cat mask, the broken mirror, the travel guide) they are supposed to play a short (but chaotic) tune. After that you should be able to pick up the metronome by talking with the Drummer. But something might be wrong! i will look into it🙂
I managed to replicate the bug! It has something to do with the order of how you disable the power cabinet, so you are the first one to get that one. I'll put up a fix tonight, with some other small stuff fixed as well! You might have to load a little back (like the end of act two in the desert) for it to work properly :-(