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Yeah... this is a brand new issue with Godot 4 and Itch.io's Html5 compatibility, for all i know its an internal issue and there's not much i can do, so its effects may vary depending on the system.

Now that i think about it i should probably add a pc version...

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There is a "enable [whatever]buffer (experimental)" option that you can tick in when editing the game details. It makes it work on all browsers and as far as I tested it it works fine for being "experimental"

(+1)

Its already turned on, if it wasn't, it wouldn't work at all. 

But thank you nontheless.