That's true! Your game was really awesome :D
I really wanted to have more audio feedback when using the switches since even the slight visual feedback that I added whether an object is highlighted or not isn't as noticeable due to how I implemented it .I was able to add a simple audio feedback for it but it was too faint that sometimes it can be overlooked since I don't know how to properly modify an audio clip's default volume, and setting SFX volume to max volume still wasn't enough.
I do agree that the switches were kinda finnicky to interact with mostly due to the method I used for collision detection. Corners are bad!
Still, thanks for trying the game out and I'm glad to hear you had fun!