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(1 edit) (+1)

Mechanic of switching dimensions is great and I liked it, but I wanted to look up for some reason and was only able to navigate with keyboard like in the good old Wolfenstein games :) It would be good to have mouse support as well. Also, music was coming in 3D from that radio only, for me, some BC music would be better.

Overall, nice experience.

ps. you have a bug. If you collect the Dimensionator and go back to the left wall, you go through it and fall to the abbyss. Add better colliders to walls :)

(+1)

i was inspired by the early days of 3D, castle master to be precise, I’m pretty sure we couldn’t look up in that game but it’s been something like 30 years since I played it.


I think looking up and down would benefit here though.. I’ve added it to the list of future improvements :)


thanks for playing!  

(+1)

ooo, I didn’t know about the hole in the wall, I’ll fix that ASAP