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Took a few timeouts to understand the objective, but once I did, I really liked how the simplicity of the switching mechanic fed into itself with the larger grids, using the afterimages to speed up and quickly knock out several shapes in succession. Could even be a nice casual mobile game (perhaps with a photosensitivity warning).

Haven't thought about the photosensitivity but you're right about that! Thank you for trying my game! :)