Thanks for the kind words, I appreciate you playing the demo! Lot of good feedback here; we've actually added a *wee* slide when the player stops; hopefully this adds a little weight to the movement.
Will be taking a closer look at the air control during those jumps, getting the movement right is a priority. As for the climb there is a sound effect but there's a good chance it's getting drowned out, so I'll try to squeeze in a sound pass when I can. Thanks a million for giving it a try tell your friends and keep an eye peeled, should be some exciting stuff on the way!