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(+1)

Hey, I was pretty exited for this game, but I've noticed that there are a few things that make this game really unfun. first, (and most present) is the fact that you can't slide on a wall after doing a dive, despite the fact that BOTH levels have sections that seem to indicate that you HAVE to do EXACTILY that in order to pass them. The tutorial has this while teaching you how to wall jump onto another wall (when there's the big hole), and STILL in the tutorial when you have to jump up 2 walls with spikes on them, and getting up there required me to use a glitch where after spawning back in with Pikit, you can jump in the air. However, I could not get past that part because I couldn't make it to the left wall after getting to the right wall, because it required me to do a dive, which again, doesn't let you do a wall slide after preforming. I had to make it across BOTH of these with a glitch, that I had to teach myself.

The other thing I don't like about the game is that you can't run. A sprint button, or even just faster default movement speed would be nice, because it would remove most of the parts of the level that are unfair. Even just more air control / more speed in the air would be GREATLY appreciated.

Keep on workin' on this though! I'm exited to see where it goes!

(+1)

First of all, thank you very much for checking this out. I am still working on this and I am actually currently working on improving the movement, while it wasn’t intended for people to wallclimb after a dive, I got a lot of feedback about it, and it would make the game generally more fun. But, it seems to me that you didn’t quite get the horzizontal walljump mechanic, which is taught to you in the tutorial. You can simply get across all longer walljumps by doing this horizontal walljump, just press the dive button while being on the wall. Its a new mechanic that isn’t in most games so I get that people don’t assume that you can do it. There was actually a sprint button before, but I removed it. You can actually play the version with the sprint, its in the download section. It generally didn’t add much, since u were always required to run anyways, and it was a bit too much to ask for the player to make these advanced movements while also holding down the run button. The running is fixed, but I will add some new mechanic that will make moving around faster and more fun. Thanks again for taking the time to give me your feedback, and for playing the demo!

I was actually checking the comments of this cuz I'm trying to get past the tutorial but I didn't figure out there were two wall jump variants until after looking at this comment. It isn't clear/doesn't feel right that pressing the Dive button would cause a different jump instead of just pressing the Jump button while holding away from the wall

That’s a very interesting idea that I had myself, it would make it easier for people indeed, I wonder how it will affect gameplay, so I’m just gonna try it. I have a question tho because a lot of people seem to have the same problem. There are signs in the “tutorial” showing you which buttons to press, and they show that u need to press the same button that u use for the dash, to do a horizontal wall jump. Did u not read the sign, were you just on the keyboard and didn’t get it or what exactly was it? Its a bit hard to teach a mechanic that isn’t anywhere in other games, so I gotta find a good and clear way.

I mainly play on keyboard as I do not have a controller that works with my PC so I didn't get what the sign meant

U just need to press the same button that u dive with. And also while being on a wall. It was confusing to other too, so ur not alone. Im fixing that for future updates on the game