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Haven't heard of meta-progression. From what I found on google (https://www.reddit.com/r/gamedesign/comments/10acmtw/what_is_metaprogression_in_...), forms of meta-progression are great since they can include learning a game and getting better at it purely through skill.

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Meta-progression is something like earning coins in game, and when you finish (lose/win), you can spend those coins to get upgrades for your next games. ie. more starting health, damage, attack speed, more cannons, extra upgrades, etc.