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(+1)

Really fun and chill game! I wasn't a fan of times where you're forced to take damage at first, but honestly I think having situations like that added some depth to the gameplay. Having to quickly decide which projectiles you'll block and which you'll let hit you makes for some really interesting decision making and adds to the difficulty. Though it should never happen when you're one hit from failure, which occasionally it does. Very nice game all around, good job! 

Thank you for useful feedback!