Aww, can't rate it cause I'm not in this jam, but what a creative game!
My only critique is that it seems like, in the long run, making only 1-3 satellites is a more efficient, safer plan than making a bunch. And I think the game is more fun when it's a bunch. So I'd consider adjusting game mechanics to encourage rather than discourage that, but it's hard to say.
Great job, a lot of potential!!