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(8 edits)

Thank you to Ksaj for sighting the game in the repl, and extensive build debugging with me! https://ksaj.inlisp.org/

Can anyone take a squiz before I submit it? I added an amd64 linux binary, but it would be better to play from an ecl repl. The undocumented robot control feature depends on a repl.

https://lispy-gopher-show.itch.io/jam-no-theme

revision 1 - I added (require :asdf) where needed (it was in my ~/.eclrc and I forgot about it)

sha256sum of linux binary

f8ecc4edf9b26080e76a4a31038e26fba922f1c75fc2be43d68dbf6ade1b0b83  jam-no-theme-linux-amd64

Notes!

- I was able to reproduce not having (require :asdf) and have fixed that in the Makefile and README.txt

You could consider putting that in your rcfiles.

- Downloading the project goes through a default begging screen. Javascript must be enabled to follow the link to the downloads.

- Google Chrome blocks the download of an executable, and the domain ( itch.io ) must be explicitly allowed

- Once downloaded, the executable does not have the executable bit set so we must

chmod +x ./jam-no-theme-linux-amd64

to mark it as an executable again.

the tarball extracts and loads as per the readme (for me with my cache and .eclrc deleted at least)


Edit 2:

Remove unused "alexandria" dependency from system definition

Edit 3:

Can anyone confirm asdf's build status on the Rpi pico w/ ecl?