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(+1)

Yeah, I had planned on making the teleport blink or flash once all 3 keys were collected but was running out of time and didn't get back to  implement that before submission. Another design concept I had that didn't make it due to time was a spring board that was going to be used to launch Crabby up to the teleport, so that was the original placement decision. Maybe placing it down near the key in the lower left would've made more sense and not make it look like it was part of the wall after the springboard didn't come to fruition. Thanks for playing and taking the time to comment and leave feedback. :)