You guys got the horror aspect down, aah, this thing is spooky. I love the way you guys went about adding something of a story to the game, and I wish I could learn more. There were some bugs with the enemies such as the corpses not getting me when I stood in a corner. The traps being invisible doesn't feel great, but it's sudden and thus spooky. This was really cool, and the audio you guys used was great.